I liked this! Very clean presentation and I especially liked the cubic die, stylistically. One point of feedback I think I'd have is that I didn't really have to worry about what the die was doing up until the final moment of the level, though I only got to play the first few levels and it sounds like the difficulty ramps up from there. Huge props on knocking out a good chunk of content in just 48h!
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Roll of the Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2847 | 2.535 | 3.000 |
Presentation | #3188 | 2.620 | 3.100 |
Overall | #3352 | 2.535 | 3.000 |
Creativity | #3756 | 2.451 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a dice and you have to roll to complete levels
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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