No Sanctuary for the Hunted: This is an epic track. I was immediately drawn in by the intricate rhythm. I like how you have a progression of soft layers transitioning to loud and full layers that helps keep the intensity of the track moving forward. The risers and fallers really help your transitions and add to the epicness. My absolute favorite part is when the violins come in with the rich sounding eighth note repeat. I am in awe of your orchestral abilities and balancing so many different instruments while making sure all of the textures are heard. This is one of my favorite tracks from the entire jam that I’ve heard so far.
Many Paths to Tread: The slow accelerando is a unique idea and adds tension and urgency to the track. Your orchestral percussion is something that stands out immensely to me in your writing. What VST or library do you use to create those epic drum sounds?
Overall you have a strong foundation in what makes a track sounds GOOD. You stepped out of the box here and ventured away from typical epic songs and made something that is different but still stands among the great video game compositions. I also have noticed that your comments on others’ OSTs are filled with positivity and I want you to know that this is much appreciated. While everyone can use feedback that is constructive, saying it in a nice way and helping someone feel good about what they have created goes a long way. You do such a great job of this. And I think you also understand the idea that commenting on the things that make a track good is equally effective feedback because it reinforces people to use those specific strategies or techniques again in the future while exploring in other areas which help their composition skills grow. In any case, thank you for being such a positive part of this community and thank you for sharing your awesome music!