That escalated quickly :P As soon as I started to get a sense on how to memorize where everything is at, boom! The game doubled up making the difficulty really high really quickly :D lol I think think this game could benefit from 2 things:
1. Allowing players to chose the size of the board (a.k.a. difficulty)
2. Ramping up the difficulty by adding one row or column at a time and starting with like 4 squares, then keep adding 2 - 4 as it makes sense to bait me into a false sense of security before hitting me with the harder challenges :D
Overall, a very different take on the theme. Nicely done :D
Viewing post in Roll, Fish! jam comments
Hi, thanks for your comment! I do agree with you and it seems to be the consensus that the game ramps up difficulty-wise a bit tooo fast. I'm definitely considering a 2x2 square at first to allow for more upgrades and whatnot before bringing the bigger boards. Choosing different difficulties is also a great idea. I really appreciate the feedback, and thanks for playing!