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The movement felt really good. Was interesting trying to get everything lined up. Got just over a thousand points so I wouldn't claim to be super skilled at it but I had fun trying to figure out movement algorithms similar to like a Rubix cube to control what number to land on. Surprising amount of depth. Would be interesting to see some random additional challenges added to the board on occasion like no go areas or bombs or something. To change up the flow. Overall a solid entry.

Thanks! Was thinking of adding a timer once the player gets far enough but, ironically, ran out of time myself. :)