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This has a fun premise. A turn based strategy game where you roll a dice for damage and stuff. I mean RPG's usually randomize that stuff so it makes sense. But it's just really slow and I never found myself doing anything but attacking and healing. Why defend if you can spend that turn attacking and then just heal if you need to. And I don't even know what speed was supposed to be for. If the combat was a little more deep and interesting I would have a ton of fun with this. But as of now I believe it suffers from the Pokémon problem. Where you basically don't have to strategize and can just spam attacks. It also doesn't help that it runs super slow for me. I love what this could be if the combat system was more fully realized. But hey, only so much you can do in 48 hours.