One of the most unique game concepts I've seen in a long time! It could use some gameplay polishing, though.
I think my main gripe is that the player should be able to focus a lot more on the fudging itself than having to spend time trying to figure out how to do it. Getting the dice I want onto the board shouldn't be as much of a challenge as it is currently IMO. Also, actually labeling the keys would go such a long way in helping to figure out where the dice are relative to my keyboard, though I do realize that with different keyboard layouts all around the world, that would require some localization work. Finally, I think if only one enemy remains, I shouldn't be forced to have the dice on the correct side of the keyboard anymore, that just feels a bit mean.
All in all, though, this is such an inventive concept that I would definitely like to see polished up a bit after the jam! Well done!