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With about 68 deaths, I made it to level 19 (I think, it was the x pattern where you have to collect a series of blue, green, and white keys to unlock the door) before getting stuck. I liked the emotion-switching mechanic where you had to plan out your route through the levels but I noticed sometimes switching emotions would cause my character to lose their jumping momentum. I would have liked to see more bomb and emotion-switching puzzles together, I think I only encountered one. And with games like this it's nice if when you die you could just immediately restart the level. The punishment for death in this game was pretty harsh given that you had to go back to the title and you'd lose all your candies. But after all that, I did still have some fun. I'm very bad at this kind of game though, so I was surprised I got as far as I did.