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Lost in A Cave DLC: The Moon Is Made of Cheese's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BEST GAME (General) | #11 | 2.667 | 2.667 |
SCARIEST GAME | #15 | 1.556 | 1.556 |
BEST THEME (Best Use of Theme) | #17 | 1.667 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hey this is a neat little idea. Nice execution of the 'emotion' switching for puzzles. Would like to see some more elaborate puzzles and a little less rage. The music had to go off after two deaths because I was going nuts already. I'll agree with everyone else and say going back to the beginning of the level would be the most important feature.
I have to agree with fia glas here. There are amazing "rage" games out there like super meat boy for example, which let you restart the level you were in imediately after dying. Implementing this could make your game much more enjoyable.
i just implemented that feature
With about 68 deaths, I made it to level 19 (I think, it was the x pattern where you have to collect a series of blue, green, and white keys to unlock the door) before getting stuck. I liked the emotion-switching mechanic where you had to plan out your route through the levels but I noticed sometimes switching emotions would cause my character to lose their jumping momentum. I would have liked to see more bomb and emotion-switching puzzles together, I think I only encountered one. And with games like this it's nice if when you die you could just immediately restart the level. The punishment for death in this game was pretty harsh given that you had to go back to the title and you'd lose all your candies. But after all that, I did still have some fun. I'm very bad at this kind of game though, so I was surprised I got as far as I did.
Has Anyone liked this game so far?