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(+1)

Good game, the esthetics are lovely! I like seeing my cinnamon count grow, but note that you get more cinnamon rolls by just cashing in dices, the average profit is 0.5 , so it needs a pinch of balancing. Maybe put in 4 per dice roll and start with 15 or 20 cinnamon rolls, to make the player use more powers?

Thanks! What do you mean by just cashing in dices? There is more power to cash in dice and they are far more better than the base one. 
Some people are able to finish the game is 0 or 1 roll... (I was able to finish it in 3)

  I mean you just click roll and then you convert the dice to cinnamon.

That's why there was a roll counter, to incentivize people to do few rolls as possible, and for that, you have to buy powers :)

Maybe with adding a roll limit would have been better from your side?