I started young and I think that JS is very easy. Use the Canvas technology to get started then upgrade to some framework like Three.js. Your best resource is Mozilla for technical stuff, it's very underrated. I strongly recommend to avoid game engines, even though it's a bit harder in the first couple of months without a game engine, in a few months you'll be very efficient
Retro pigeon
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A member registered Jun 20, 2021 · View creator page →
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You are a spaceship fighting against rolling dices that are charging towards you, on the beat.
Rhythm
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Can you survive the jellyfish storm? Go into Marianas Abyss and see how much you can resist.
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Gamedev.js Jam 2024 community · Posted in Is it allowed to use all types of free and paid game assets??
Wow, amazing game! The pixel art is very nice and goes well with the audio! It'd be nice to see it continued, with more diversity (more shapes at different speeds)! Though when you start the game, the - Click to play - text really breaks the immersion. The graphics are super well themed and retro and the color pallette changer is really nice, just like an original GameBoy. But when you die it has a terrible transition, it would be nice to see it refresh the screen from top to down and no just switch so fast. For a 48-hour game and a first game, it really exceeded my expectation! Good luck on your GameDev journey! This was the best game I saw for now!