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I really like the idea here, but I had a hard time actually winning because I couldn't figure out what determined how the dice would move the next turn, so I mostly just moved towards the goal until I was forced to restart. Maybe a good idea would be to create a target "region" with  landing closer to the center being worth more "points" or a higher rank. That way players can still succeed, but if they want to get really good they have to better understand the mechanics. Nice work overall!

Thanks so much for playing! We appreciate the feedback ^_^