On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)

It looks really beautiful and polished! I also like the combat system! The movement abilities are also really cool, and the intro comic book style cut scene looks great!

For some feedback: I think the difficulty goes up a bit too quickly, and not always in a fair way. You sometimes force the player to make a leap of faith, and the randomness adds to the unfairness when you don't get the attack you need to survive whatever is on the other side of where you are jumping.

Thanks for the feedback!  I've been doing comic art recently, which definitely influenced the style of the cutscene haha.  

Time was definitely working against us for the level design.  Antidissmist pumped out all 4 tutorial levels and an intermediate level, and the final two were designed by me in the final stretch of the jam (the ones that used teleport in weird ways).  We had trouble getting the other platforms in visibility, but didn't have time to implement a camera pan, so we settled for putting a sign down to indicate a leap of faith.  If we decide to fine tune the game after the jam, level design and balance is definitely something we'll look into.

Thanks for playing!