Well, I got stuck on one of the later levels, but this is a rather clean implementation of the dice-rolling mechanic! You present twists to the rolling at a good pace and it was quite easy to grasp how they affect your dice. The presentation was also quite good, inspired by Bloxorz I assume? ;)
The problem of planning ahead that other dice rolling games has still exists, but it's a bit better here due to the angle and simplicity of the puzzles.
I think it would also be nice if there were hotkeys for restarting levels, going to next level, etc instead of a menu-based system. Overall good work, keep making games! :)