Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I love a good time loop game. The one thing I would say is to maybe consider eliminating one degree of randomness. Random stat boost makes the game feel a little unfocused, like progression isn't happening steadily - but random location (bounded within, say, the areas currently reachable by the player in terms of jump height/speed) really makes each run a little more fun.