This is a really great concept! Even though not everything is obviously explained, I was able to grasp the jist of it pretty quickly. The way you need to choose carefully between strenghening your future turns and scheming is really good, especially because scheming can have negative outcomes that you need to play around.
The whole concept felt really on brand with “preparing for a heist”. I honestly think that (with some significant changes) this core gameplay-loop could be an actual full-blown production game, or at least a core part of it. Great idea, well executed. Good job!