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(+2)

A fantastic looking game and I love the commitment to the theme!

Rolling the dice with the attack is nice, but it feels like the theme works against you sometimes with the enemy spawns (sometimes too close) and the stats. I wonder if you could unrandomize the enemy numbers and give the player a risk management choice of deciding if they want to fight more for a chance to roll another dice or deciding if they want to bail out to the next level earlier. Not sure

Great job!

(+1)

Thank you alot! Ye the random enemy spawn was longer in the discussion, we decided for it simply because we thought it is funny :D but gameplay wise it may not be the best decision, that is probably true, thanks for the feedback!

Hey, thanks for checking out the game.

Actually, that's exactly what happens! Rolling the dice in the preparation room spawns enemies according to the number of eyes rolled. So the player can decide if he wants to roll the dice and risk fighting more enemies or if he would rather play it safe.