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(+1)

This looked gorgeous, but the gameplay felt a bit unresponsive for my taste. Sometimes I could shoot the dice and other times I couldn't, and it was never super clear to me whether or not my attacks would do damage even if they did hit an enemy. When the damage did happen it was really cool, but I'm not sure I understood why it was happening. Improving player feedback would definitely go a long way here, because the underlying game seemed pretty solid. Nice work!

(+1)

Thanks, yes I'm reworking the whole game right now.