Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is a neat and original take on the move-dice-around-by-rolling-them idea.  But it kind of feels like once I figured out how to read the diagram it was maybe a bit too easy?  Like, it's just figuring out which way you can go and then going that way; it's called a maze, but I don't think I've encountered a dead end yet while playing it (unless I've just been getting lucky).  (but there is still some difficulty, and maybe if there were lots of dead ends, or no diagram, it would be too hard?)