Amazing game! I loved the hand animations. The dice rolls actually change the gameplay which is something I was looking forward to. Although I loved just rerolling the dice until I got what I wanted, maybe an addition to punish constant rerolling behavior a little more would be good. I do understand that would be difficult to do in a 48-hour jam. Overall, I loved it!
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I wouldn't want to make it too difficult since the default weapon doesn't do much damage. The later phases, though, force you to roll more often than you can cycle to something specific. Maybe if I wanted to deincentivize cycling more, I could introduce those types of attack patterns sooner. I just think that approach is more interesting than directly punishing the player.