The movement is kinda janky. Having to wait til the camera faces the right direction to move forward is very slow
I did enjoy the pysics of the cube rolling tho
Ah, I know exactly what you mean. I coded camera acceleration but it didn't quite get the effect I was going for and depending on what you wanted to do it was either too fast or too slow. I think the better solution would have been to allow the mouse to turn the camera, but alas, I decided against it. Thanks for your feedback and for playing! (and enjoying the physics)