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(+3)

A fantastic idea and one of the most fun games I've played so far in the jam! Having to plan out your strategy on the fly based on what dice you get, along with the variety of dice to use, just make this so enjoyable to play. Like other commenters said, some effects juice would really push this one over the top, and while it wasn't necessary (I feel like I learned pretty quickly through trial/error) some tutorialization on what some of the dice and enemies do would be welcome as well. That's not first priority for a 48 hour jam, though, and I still had a blast with this one.