Fun twin stick! The spawning with random weapons is nice and the dual objective of get ores + defeat enemies. One thing that was a bit off was the controls. It was a bit awkward to switch weapons since I had to reach my hand all the way to the 6 button if I wanted to rapidly switch to that kind of weapon. Shooting with space also felt a bit clunky. Something that may work way better is mapping your fire action to LMB as the player already has their hand resting there and mapping space or RMB to swap to the next kind of weapon instead of having only separate ones for each weapon
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Fair enough -- in fact, I was considering making the left mouse button the firing one, but some issues revealed that not clicks were registered, particularly when the mouse was moving at the same time as the app (this could be a consequence of me using Java +JavaSwing). Also, the weapons point is noted, and originally, I was going to have a '1 2 3' system, but I was wondering if that would have been just not good design. However, using RMB is a really good suggestion that I hadn't thought of, so thanks!