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(1 edit) (+1)

Very cool!  What is the hex grid size on the exported images?  The face-to-face distance in pixels.  Trying to match the map grid in a VTT and any whole number of pixels I use drifts out of alignment over the width/length of the map.

The hex size varies from map to map because the generator always exports maps with maximum possible resolution (16MP). So on small map individual hexes are larger and on large maps hexes are smaller. In the future I am planning to implement export with fixed resolution (similar to 1PDG), although I am not sure how it's going to work with hexes (vs squares).

(+1)

Thanks.  Until then I can just leave the grid off the map itself and apply a grid in the VTT that is "close enough".

Oh, and you can try using SVGs. In exported SVG files the size of a hex is fixed. Its side is 20px and that makes the distance between 2 neighbouring hexes 34.641px.