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Thanks for the feedback! The cursor should be hidden and a small circle near your player represents your aiming reticule, There may be a bug I need to look at if it's not disappearing! Since the jam I've added some particles and sound effects to demonstrate the blink a little more clearly. It was my first jam and I'm a solo dev, so I struggled with time management a little to get all the features as juicy as I'd have liked lol. 35 is a good score, especially with my crazy rushed difficulty scaling haha!