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I see Inscryption inspiration, which I love. Unfortunately, after my first successful combat encounter, being teleported to the incorrect room was a bug I couldn't avoid, even after restarting. Though, it was fun to walk around and get a better look at the Death model, haha.

Although I only fought one enemy, I find it a shame that some options seem to be objectively better than others. For example, one of the two champion cards always had higher numbers than the other, so it didn't seem like much of a choice.

The premise and presentation were very promising, so I hope the bug gets fixed in the future.

Thanks for checking out the game! Just uploaded a quick fix if you want to check it out. We didn't have time for balancing so if we work on the game in the future that definitely would be high up on the list. I think the idea was to have an limited amount of card options so you would want to be strategic if you really needed the better card that round.