Thank you very much for the honest review. They are always appreciated. Yeah there were a number of audio bugs with the web build that i never figured out. I was making the game in Godot after not using Godot since December of last year which as it turns out is not a great idea on a time crunch. I like how you addressed the gameplay issues in my game, and i have a solution that I am planning to implement involving dice presets that all work rather than total rng, and the random element will be which of those presets gets used. I thank you again for your review. Ps the music if by Nu Alkemi$t and was accessed and licensed via soundstripe.