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(+1)

I love the art style. The death screen of the die covered in bandages was really funny and the player die looks really clean.

I do think the enemy spawning could do with a bit more work, sometimes it felt like the enemies were spawning right one me. I couldn't quite tell if that was a mechanic or I was just drifting too close to enemy spawn locations.

The weapon balance also might be a bit off.  A very large chunk of the weapons are melee, but they feels a bit inconsistent to use due to how the weapon circles the player.  They also don't seem powerful enough to be worth using. I tried my best to use the mace, but without being able to dodge roll to get closer without rolling the weapon it was hard to advance on enemies without getting hit in the face.

The ranged weapons felt pretty good though. The starter pistol was satisfying to use, and the poker chip seemed to fire as fast as I clicked and that was really fun to unload with.