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Excellent presentation. The artwork for this game is gorgeous and cohesive. The gameplay was easily understandable but got repetitive very quickly. It was nice that it counted successive completion of missions, but I didn't feel any sense of progression or need to keep playing more than a few times. The spawn locations of all 4 types of items/enemies also remained the same so it was easy to know where to go no matter what your challenge. I can see the potential for this as some kind of rogue-like though, where you gain new abilities but vastly different challenges as you progress.