Thanks Levi for the feedback, and for playing! Below is what I wrote in the description. I'll check out your game when I get the chance, but sadly do not have access to my computer this week, so unless it works on my phone, I probably can't rate or give feedback during the game jam.
Cut Features
I had hoped to implement the following, but didn't have time due to the time constraints. They may be added at a future date.
- Enemy attacks back
- Visible enemy life bar
- Bonus damage totalled separately to regular damage
- Multiple enemies
- Money system on enemy slain
- Progression system where you start with one character and easy enemies, gain gold and can purchase more abilities, characters, and upgrade your dice portals
- Better crit animations when big damage happens
- healer character
- different special abilities that leverage other mathematical dice patterns for bonus