It was, honestly, very surprising to see so few dice poker inspired games in the jam, and it's so cool this one does not only just that, but also introduces several really clever mechanics which transform the game into a stand-out experience of its own. All of the few problems this game has (like some balancing issues, lack of content and final polishing step) are due to the time limit and don't really take away from overall enjoyment.
Also there are a lot of roads you can go with this concept, can't wait to see what you might come up with. It would be fun if you could, for example, choose the effects of each combination strategically between levels from a pool, instead of just upgrading them, even lean more into the deck-building in the vein of Slay the Spire, which already is one of the inspirations, I think (correct me if I'm wrong).
And don't forget about presentation, it's fantastic! It must be my favorite from the 100+ I've seen, it just speaks to me the most on that raw personal level. I love the Tsutomu Nihei-esque art, I'm also a sucker for everything cyberpunk and cyberpunk-adjacent, and the music kills it too, always nice hearing something more rough than most of the games tend to use, it's a shame there's that loop bug.
I hope you keep working on this game and it will eventually become successful with a wider audience. Best of luck!