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hiiiiiiii yes to answer your one question, there was a way for the game to end. There was a house the player could enter and a small scene would play. yee we wanted to create a sense of chaos and not tell players what to do. Trying to (very badly) stick to the chaos of addiction and how overwhelming that can be. We really wanted to add more context and games but we really have zero time XD Thank you so much for your positive feedback! We're so happy you enjoyed our aesthetics... we pulled two all nighters for it T-T so your kind words mean a lot to us!!!!