I like a twinstick shooter! This one was pretty fun, although lacking a little in the juice department. I've seen the "roll for different weapons" mechanic a few times this jam. Its a fun interpretation of the theme, and I did enjoy suddenly having a shotgun. One small criticism - I'd have liked it if the distance an enemy can spawn at was set a bit farther. I walked around a corner of a deadend and an enemy immediately spawned at the end of the dead-end. It felt unfair that I had just cleared that area and then an enemy appeared in it when I was still quite close to it.