It's a bit fast-paced, yeah. Didn't have time to balance things properly so it is what it is
Finboror
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Thanks for the feedback!
I'm planning to add more items, item drops, new weapons and more thrilling combat and enemies, as well as goals more interesting than collecting stars. I'm also planning on fixing the notoriously buggy raft. The next demo will have a bigger and fuller map as well, so stay tuned for that!
These changes will take a while, though, as I'm quite busy until mid-September.
This is a very popular concept in this jam, but this game does make some improvements to the formula. One of them being that the needed number has to point upwards instead of downwards - unlike in many competitors - which makes the game far more enjoyable. I also like the undoing, as it prevents getting softlocked.
The game feels really polished and the visuals are very pretty. I especially like the transition effect! Good job