Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The core idea here is really solid, I like how losing health forces you to reprioritize where you allocate your resources. A few bugs, like other people have said, but that's totally understandable given the 48-hour development time. Great visuals, too!