Thank you for the feedback. We tried to incorporate some of the music elements into the gameplay itself. Definitely was a challenge on syncing goal post reveal with music beat drop, and camera shake based on bpm. I agreed on the visual warning. The goal post reveal was supposed to be a surprised with some explosion when it happen. But I guess the explosion particle was a bit underwhelming. This project mostly has been trying to playing around with Unity URP lighting :D and a bit of learning on how to juice up a simple gameplay.