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This entry had some great ambience! The whole slow utility mech being put on a dangerous situation made the whole experience even more intense! I really like what you did here! Great job! Reminded me a lot of Iron Lung, and that is really sick! 

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Thank you.

Iron Lung actually inspired me on how I implemented my cockpit.

The cockpit itself is actually outside of the map, and the player is just controlling a camera attached to a collision box.

Meant I didn't have to worry about things clipping through the mech and into the cockpit or the movement of the mech causing issues with the camera controls.

Oh snap! I was just talking about that to my brother last night and he was mind blown by it to! Hhahaa man this stuff is really inspiring, seeing all those little tricks we can squeeze in into our games without people realizing it! 

I am so surprised you are a fan of it to!