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(+2)

It's a really fun little game. Bonus points for the booklet format. Makes it pocket-sized and easy to play at any time, any place. I also like how there are multiple "resolution mechanics", to pick up depending on what you have available (d5, d20, coins, diceless). Though they are meant to be rolled, I think I would prefer to choose this one specifically. Generally, very nice tables to quickly randomize a game and have a unique experience each time.

Also while it's not mentioned, I think it would be a great fit for some Solo gaming. Find some fitting oracles (or just go with your imagination) and you have a quick and fun RPG solo activity.

One thing I would like to see expanded more is the "rogue-lite" aspect. Maybe more tables for the Boons, plus possibly some different mechanics and or synergies between them, or even more specific mechanics about flaws and curses. Though I understand, it would be tough to fit more in such a pocket game, may be a good idea for an expansion module or new tables.

(+2)

Thanks! 

Great points about making a solo version and making more tables. I may add more sheets at some point with this. Or make an expansion