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(2 edits) (+1)

Shouldn't selectng “HTML” for kind of project fix the upload of the game? Because it has everything to work: it's in a .zip, and it has an index.html file. 

Unless some fetch queries don't work in itch (generally for assets). Most of the times I had errors because I did fetch on absolute paths (/asset/) instead of relative (./asset). Only the latter works in itch (as the game runs in an iframe). Hope you'll be able to fix the upload after the jam!

Anyway, this was a fun idle game! The look and animations of the game are great, and the UX is generally pretty clear (only exception being the shop where I thought there would be drag and drop). I was a bit surprised that the game start directly in a passive scene: after reading the tutorial, I was expecting to be asked to do something, I was clicking everywhere and thought I missed something important. Maybe starting with a shop would both engage better the player, and help them familiarize with the dices? Especially given that the faces are well designed and self explanatory! I forgot most of the rules, but was still able to understand everything.

Globally it's a great game. There is a strong feeling of progress as we customize our dice, and reaching the end was very satisfying. Great work!

Thanks for the feedback! Yeah we could've made the game easier to access, but we ran out of time haha. Those are good ideas too! I think starting in the shop is a great idea. Thanks again for playing!