Love the strategy element of it, once I understood how this was supposed to work. I thought at first I was fighting against a dozen and a half dice! It would also be nice if there was some method of knowing what sides were on the other sides of the dice, so I might be able to plan better; I ended up just doing a lot of prospective movement and then being unable to back out once I realized it wasn't good.
Also, I seem to have run into a game-breaking bug: That poison die was about to do a run around me, but I managed to get rid of it (accidentally) by being next to a blank, but then the game soft-locked, so maybe it wasn't prepared for it to stop moving so soon or something? Or maybe stop moving at the same time as the other die? Here's a screenshot of when it would no longer respond to clicks (but the cursor indicator was still moving around with my cursor, and I could still 'select' dice for the side but couldn't do anything with them):