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(+1)

I don’t have much more to add that hasn’t already been covered by others, just dropping in to say well done! You’ve got yourself a nice framework for a bigger game. I played for a good portion of time before I felt too OP with the dice roll spamming and the bombs, but I got to like wave 12 and it was pretty satisfying. It would be interesting to have a set up with limited moves per wave. If you do an update post-jam, add some more juice!