Art style is super rad, and the gimmick makes the randomness actually really manageable and fun!
Viewing post in 6 Ways to Die jam comments
I meant more that the boss seems to sometimes stop after different numbers of movements, but you're absolutely right that it can be manipulated to get more favorable results and isn't really random (a little burnt out at how many games were pure luck). I was in a bit of a rush to get the comment out so I apologize.