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Art style is super rad, and the gimmick makes the randomness actually really manageable and fun!

(+1)

What randomness are you talking about ? The dice sides aren't actually random (after the first one) but follow the actual physical sides of a dice (with the sum of each going to 7, 1 in front of 6 for example)

So if you are careful and attentive enough there is a way to manipulate the boss

(+1)

I meant more that the boss seems to sometimes stop after different numbers of movements, but you're absolutely right that it can be manipulated to get more favorable results and isn't really random (a little burnt out at how many games were pure luck). I was in a bit of a rush to get the comment out so I apologize.

No problem. This is great feedback in any case !
If players are thinking that it is random then it means that there is something that we weren't communicating well and should improve on :)