No problem. This is great feedback in any case !
If players are thinking that it is random then it means that there is something that we weren't communicating well and should improve on :)
Adinimys
Creator of
Recent community posts
Oh, glad you liked the dash recovery feedback ! We were not sure it was clear to the player that it worked like that
Yeah, time counter would definitely have been good to have and the UI was the last thing we tried to adjust before submitting but we lacked a few minutes to tweak it sadly.
Footsteps while idle... Damn I was sure that I fixed it before submitting :x
Thanks for the feedback :D
It looks like you are using the same assets as this game : https://itch.io/jam/gmtk-jam-2022/rate/1623604
Is the art really done by your team ?
Presentation is nice but I find that the gameplay is really broken.
The randomness of cactii spawning means that I ended up getting stuck. Plus I don't get the mechanic with pressing C and ending the level and I couldn't climb up due to the camera switching to the other stage and then going back with gravity
It's a nice idea but I feel like the controls are way to much to handle. Rotating along the Z axis instead of Y would have been better in my opinion. It's the hard to correctly rotate the dice (for me at least, I might just be bad... ^^) that when I needed to move it I was lost and couldn't press the keys in time.
But it's a creative spin on endless runners with a fun casino esthetic so that's nice :)
I didn't enjoy this game much. I feel like the art style doesn't fit at all with the look of the guns.
Also the fact that you can randomize at wish and that there is no ammo allows to just pick the best gun (the machine gun seems by far the best) and stay with it. The other weapons just feel pointless.
Plus at some point I died with no enemies on screen and no idea what hit me
I don't feel like the stat roll is affecting anything... This might be a bug or the values just being tuned too low...
I assume that the number in the top-right corner is supposed to be a life counter, right ? It's always stuck at one. Plus it seems I always need to pause and un-pause in order to start a new game
I also find it weird for a game themed around dices to not use the "6" face
But I like the concept as a simple arcad-y game