I have some questions in the game.
Or maybe I misunderstand the rules. I'm sorry at that time.
- In Twist, "You can't get negative points.", Does this mean that the "point will not be negative"? Or does it mean "if the point is 0, you can't choose it"?
- I can't get negative points in Twist. But, can I get negative points in Event?
- I have [1 Gender] and [0 Orientation]. I roll 17, Event "-1 gender or -1 orientation". Can I choice orientation? If possible, how many orientation points will I get?
- If Twist happens, Do I roll the dice before or after event processing? (Probably later)
- If I roll the same entry 3 times, 4 times, 5 times, 6 times. What happen? Does it Twist every time? Or Does Twist occur 2nd, 4th, and 6th entry? Is it only the second time?
----
If Twist happens in every same entry, and If I have 0 point and rolled all entry, My point is unlikely to be 2. Because if I get 1 point, the twist will reduce it to zero. Even I roll 20, will drop to 0 point with a 5/6 chance.
----
I think the game is a little too long. Event points total ±0. My goal is to get total 6 Points(3 gender + 3 orientation).
This is especially true if I can't use the ……"I have [1 Gender] and [0 Orientation], Event is "-1 gender or -1 orientation". I choice orientation, and Point can't be negative. As a result, the penalty can be ignored.".
(This is an opinion as a game. It will take a long, long time for the egg shell to crack.)
I think you should increase positive events, or reduce the required total point. Or, if the d6 test is successful once, it will be a goal.
----
How about changing to "3 Identity Points in gender or orientation" instead of "3 Identity Points in both gender and orientation" ?
If character gets [0 Gender] and [3 Orientation], could he be cis gay?
(However, "Even if he is cis gay, he needs gender points to be confident that he is cis." Seems to make sense.)