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Cool Concept! I like the idea that the longer it takes you to complete your objective, the harder the game gets. 

It was cool to track down all the various orbs within the rooms and predicting where I should go next according to how they were moving. 

Could definitely benefit from more levels, having more colors to track and maybe some colors cause orbs to move differently. So like, green moves faster, yellow moves slowly, orange orbs are larger, etc.

Having getting hit just remove your progress it pretty nice, especially if the game gets progressively harder, instead of having to fully restart.

Nice Job!

Thank you for your feedback. It is really insightful. Definitely planning to make more levels