LOVE the style (still hoped for a fullscreen button) - got stuck on this level
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Needs a way to show which creature has the key without slaughtering averyone and restart
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Excellent visuals and audio (music still playing as I type)!
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Jump distance is really short but I guess it is due to the limited screenspace
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Please find a way to have keybindings adapt to non QWERTY keyboards (Unity does it natively now, there must be something to do it on Godot)
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Once again due to limited space, but you should explain the key transfers to selected creature
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I would argue you are an ennemy, not YOUR ennemy (and in this case I’m not sure slimes and bats really are enemies)