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Thank you for your comments!

-Great idea i'll look into adding a toggle or a volume slider for it

-Anything regarding art unfortunately will take some time. This game is currently a solo project and my expertise is mainly in the development programming side. Though I do agree with you, and would like better animations down the line

-Currently you are allowed to swap between levels, but I am considering allowing you to instantly equip newly acquired spells.

-I am already working on a solution to highlight enemies behind objects. As for the UI, I agree as well. The game's UI is currently locked on 800x600 resolution regardless of the game's resolution. I am looking into changing this in the future. As for screen shake perhaps can look into a magnitude slider since I am looking to add more settings to the setting menu.

Thanks for the feedback I appreciate it!

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It is refreshing to meet an indie dev that takes feedback/criticism in a good way and is able to be honest about improving themselves.  Major kudos for that :)

I have at least 2 artists on my Discord server; one specializes in (3D) modeling/texturing but has some 2D skills and the other is exclusively a 2D artist.  They would need paid work, but if you are interested then feel free to join up in my Discord server and ask them if you like.