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Though I like the idea of revitalising a wasteland, I could essentially not get anywhere. Perhaps I'm missing a key mechanic? The enemies spawn so quickly and my attack is so slow that I end up almost never killing any of them (unless I go in straight lines, which tends to get me killed). You note "a good build order" below, but I'm not even getting to a point where I can build things.

I would have liked to see some more feedback and information in the game (presumably a victim of jam time limits?); not knowing how much HP I have left, whether I've been hit, or how many bones I have really helped to compound the feelings of frustration, which is probably not what you had in mind.

Overall, I like the concept of this game, but I can't get to a point where I can see the results of that concept.

Sorry for that, I've definitely made it a bit too difficult. You're not missing any mechanic, it's just that you need to get your first level up to start snowballing. If you can get 5 bones you get to level 2 and the whip makes it much easier to progress (and level 2 whip one-shots the mobs). But it's my fault for making it so difficult when everyone has so many games to try.  I wanted to edit the sprite to represent his HP to keep the UI minimal, but yeah I ran out of time. Thanks for the feedback!