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Thanks so much for taking the time to get these notes down, and for being our first player :D

I've done a couple things that address your feedback:

  1. We added ammo & a "hard mode" (which neutralizes potion puddles when they mix) to hopefully get players out of the corner and running around
  2. I've added a couple special potions which come up rarely:  "bomb" and "health" both of which benefit the player, rather than hurting them.

You're notes were seriously invaluable, I think they've helped us bring this game to a much more completed form, so seriously thank you, you have a great eye for game design and I loved trip+trap a lot.

If these modifications would've affected your rating, we'd be super grateful for re-evaluation :)