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I liked the shifting physics of the different levels (specifically the ocean and galaxy ones), making the same battle feel a bit different each time. The writing was also pretty good.

I would have liked some better hitboxes on both the shadow and the player; a bunch of times it felt like I got hit without actually hitting anything. Also, if I didn't have to go through the text every time I restarted, that would have been a smoother experience.

Overall, a decent game, though it could have used some more mechanics to add some variety in terms of strategy; my method for each battle was basically the same every time. If the shadow moved in different patterns with each level, that might have been nice?

Thank you for your feedback. If I do update the game (which I do plan to do)  I will take all feedback into consideration.