Thank you for the detailed feedback! One thing I realized while making this was that I really should learn an audio plug in like FMOD. I foresee myself continuing to incorporate music into my games in a more detailed way. I think it would help me with not only mixing all the volumes well, but also open up new doors for things I can do with music. This project I just slapped together a spaghetti coded event system related to the time elapsed on the song playing, it was easy to implement, but it would never scale well beyond this length of a game haha